Interface Overview

Screen Shot 2016-04-13 at 17.27.52

1. Preset Management
Displays the current active preset. The effect will by default always load the default preset on awake. Keep the default.asset preset in the project at all times to avoid problems. Use the [Prev] and [Next] buttons to quickly browse between all presets in the default preset folder.

Presets are stored as .asset files in: RetroDeluxeCRT/Resources/CRTPresets
Use presets to save your effects for quick recall later.

Use the [Save] button to save the current setting. You can overwrite an existing preset or create a new one.
Note: You currently need to save the preset within your Assets folder structure due to a limitation.

You can manually load a specific preset with the [Load] button. Use the [New] button to generate a new copy of the default preset, a neutral starting point for creating a new patch.

2. Screen Effects
Effects specifically for emulating the look of a CRT screen. For detailed documentation: CRT Settings. The effects in this section is always fixed but you can enable/disable each individual section if you like.

3. Custom Effects
In this section, you can add any number of Custom Effects and rearrange them in any order you like. For detailed documentation: Custom Effects. Add a new effect by pressing the [Add Effect] button at the bottom. Use the drop down menu [Effect Type] inside the effect section (see 5. above) to choose any of the 27 effects (see 6. above) to use.

4. Detailed Settings
Each section of the interface contains detailed settings, press the little arrow to fold/expand each section.

5. Custom Effect Settings
Use the arrow buttons to move the effect up and down. The order in which effects are applied can make a huge difference on the result. Use the enable/disable button to A/B test your effect, is it really needed or can you live without it? Use the Pre CRT/Post CRT toggle to have effects apply before or after the CRT part of the effect.

6. Custom Effects
There are 27 effects to choose from in version 1.0. For detailed documentation: Custom Effects.

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